“I've noticed it's really hard to create a subjectively judged project like a game or music or whatever of high quality if I actually care about it. If I don't care at all, it's really easy. What a cruel joke.”
Well, in my game, it's about hopping and skipping through meadows picking flowers.”
“The courses are not simple entertainment videogames nor 'repeat after me'training programs. They are 'serious games' that combine patent-pending technologies, including computational models of language, culture and learning; artificial-intelligence-based psychological simulations that dynamically control the unscripted, autonomous behavior of the games' animated characters; and contextual, speaker-independent speech recognition models for non-native speakers.”